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Move all osu!catch legacy skin piece files to the correct location
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20
osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyBananaPiece.cs
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20
osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyBananaPiece.cs
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@ -0,0 +1,20 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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{
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public class LegacyBananaPiece : LegacyCatchHitObjectPiece
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{
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Texture texture = Skin.GetTexture("fruit-bananas");
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Texture overlayTexture = Skin.GetTexture("fruit-bananas-overlay");
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SetTexture(texture, overlayTexture);
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}
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}
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}
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