Temporarily disable masking temporarily to fix panels disappearing at extents

This commit is contained in:
Dean Herbert
2020-10-12 19:11:02 +09:00
parent 524419d5e4
commit bb03c5d77c
2 changed files with 5 additions and 1 deletions

View File

@ -571,7 +571,7 @@ namespace osu.Game.Screens.Select
updateItems();
// Remove all items that should no longer be on-screen
scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent);
//scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent);
// Find index range of all items that should be on-screen
int firstIndex = yPositions.BinarySearch(visibleUpperBound - DrawableCarouselItem.MAX_HEIGHT);