Reverted difficulty and mod updates

This commit is contained in:
Denrage
2021-05-05 18:15:59 +02:00
parent 2797507758
commit bb385f4255

View File

@ -40,6 +40,14 @@ namespace osu.Game.Screens.Select
[Resolved] [Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } private IBindable<RulesetInfo> ruleset { get; set; }
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved]
private BeatmapDifficultyCache difficultyCache { get; set; }
private IBindable<StarDifficulty?> beatmapDifficulty;
protected BeatmapInfoWedgeContainer Container; protected BeatmapInfoWedgeContainer Container;
public BeatmapInfoWedge() public BeatmapInfoWedge()
@ -80,6 +88,8 @@ namespace osu.Game.Screens.Select
private WorkingBeatmap beatmap; private WorkingBeatmap beatmap;
private CancellationTokenSource cancellationSource;
public WorkingBeatmap Beatmap public WorkingBeatmap Beatmap
{ {
get => beatmap; get => beatmap;
@ -88,6 +98,13 @@ namespace osu.Game.Screens.Select
if (beatmap == value) return; if (beatmap == value) return;
beatmap = value; beatmap = value;
cancellationSource?.Cancel();
cancellationSource = new CancellationTokenSource();
beatmapDifficulty?.UnbindAll();
beatmapDifficulty = difficultyCache.GetBindableDifficulty(beatmap.BeatmapInfo, cancellationSource.Token);
beatmapDifficulty.BindValueChanged(_ => updateDisplay());
updateDisplay(); updateDisplay();
} }
} }
@ -117,7 +134,7 @@ namespace osu.Game.Screens.Select
return; return;
} }
LoadComponentAsync(loadingInfo = new BeatmapInfoWedgeContainer(beatmap, ruleset.Value) LoadComponentAsync(loadingInfo = new BeatmapInfoWedgeContainer(beatmap, ruleset.Value, mods.Value, beatmapDifficulty.Value ?? new StarDifficulty())
{ {
Shear = -Shear, Shear = -Shear,
Depth = Container?.Depth + 1 ?? 0, Depth = Container?.Depth + 1 ?? 0,
@ -132,6 +149,12 @@ namespace osu.Game.Screens.Select
} }
} }
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
cancellationSource?.Cancel();
}
public class WedgeInfoText : Container public class WedgeInfoText : Container
{ {
public OsuSpriteText VersionLabel { get; private set; } public OsuSpriteText VersionLabel { get; private set; }
@ -140,41 +163,32 @@ namespace osu.Game.Screens.Select
public BeatmapSetOnlineStatusPill StatusPill { get; private set; } public BeatmapSetOnlineStatusPill StatusPill { get; private set; }
public FillFlowContainer MapperContainer { get; private set; } public FillFlowContainer MapperContainer { get; private set; }
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
private ILocalisedBindableString titleBinding; private ILocalisedBindableString titleBinding;
private ILocalisedBindableString artistBinding; private ILocalisedBindableString artistBinding;
private FillFlowContainer infoLabelContainer; private FillFlowContainer infoLabelContainer;
private Container starRatingContainer;
private Container bpmLabelContainer; private Container bpmLabelContainer;
private Container difficultyColourBarContainer;
private CancellationTokenSource cancellationTokenSource;
private IBindable<StarDifficulty?> starDifficulty;
private readonly WorkingBeatmap beatmap; private readonly WorkingBeatmap beatmap;
private readonly RulesetInfo ruleset; private readonly RulesetInfo ruleset;
private readonly IReadOnlyList<Mod> mods;
private readonly StarDifficulty starDifficulty;
private ModSettingChangeTracker settingChangeTracker; private ModSettingChangeTracker settingChangeTracker;
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset) public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset, IReadOnlyList<Mod> mods, StarDifficulty difficulty)
{ {
this.beatmap = beatmap; this.beatmap = beatmap;
ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset; ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset;
this.mods = mods;
starDifficulty = difficulty;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(LocalisationManager localisation, BeatmapDifficultyCache difficultyCache) private void load(LocalisationManager localisation)
{ {
var beatmapInfo = beatmap.BeatmapInfo; var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata(); var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
cancellationTokenSource?.Cancel();
cancellationTokenSource = new CancellationTokenSource();
starDifficulty?.UnbindAll();
starDifficulty = difficultyCache.GetBindableDifficulty(beatmapInfo, cancellationTokenSource.Token);
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetLocalisedString(new RomanisableString(metadata.TitleUnicode, metadata.Title)); titleBinding = localisation.GetLocalisedString(new RomanisableString(metadata.TitleUnicode, metadata.Title));
@ -182,7 +196,7 @@ namespace osu.Game.Screens.Select
Children = new Drawable[] Children = new Drawable[]
{ {
difficultyColourBarContainer = new Container new DifficultyColourBar(starDifficulty)
{ {
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Width = 20, Width = 20,
@ -216,16 +230,14 @@ namespace osu.Game.Screens.Select
Padding = new MarginPadding { Top = 14, Right = shear_width / 2 }, Padding = new MarginPadding { Top = 14, Right = shear_width / 2 },
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Shear = wedged_container_shear, Shear = wedged_container_shear,
Children = new Drawable[] Children = new[]
{ {
starRatingContainer = new Container createStarRatingDisplay(starDifficulty).With(display =>
{ {
AutoSizeAxes = Axes.Both, display.Anchor = Anchor.TopRight;
Anchor = Anchor.TopRight, display.Origin = Anchor.TopRight;
Origin = Anchor.TopRight, display.Shear = -wedged_container_shear;
Shear = -wedged_container_shear, }),
Margin = new MarginPadding { Bottom = 5 }
},
StatusPill = new BeatmapSetOnlineStatusPill StatusPill = new BeatmapSetOnlineStatusPill
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
@ -280,7 +292,6 @@ namespace osu.Game.Screens.Select
titleBinding.BindValueChanged(_ => setMetadata(metadata.Source)); titleBinding.BindValueChanged(_ => setMetadata(metadata.Source));
artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true); artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true);
starDifficulty.BindValueChanged(updateDifficulty, true);
// no difficulty means it can't have a status to show // no difficulty means it can't have a status to show
if (beatmapInfo.Version == null) if (beatmapInfo.Version == null)
@ -289,6 +300,13 @@ namespace osu.Game.Screens.Select
addInfoLabels(); addInfoLabels();
} }
private static Drawable createStarRatingDisplay(StarDifficulty difficulty) => difficulty.Stars > 0
? new StarRatingDisplay(difficulty)
{
Margin = new MarginPadding { Bottom = 5 }
}
: Empty();
private void setMetadata(string source) private void setMetadata(string source)
{ {
ArtistLabel.Text = artistBinding.Value; ArtistLabel.Text = artistBinding.Value;
@ -320,7 +338,10 @@ namespace osu.Game.Screens.Select
} }
}; };
mods.BindValueChanged(refreshModInformation, true); settingChangeTracker = new ModSettingChangeTracker(mods);
settingChangeTracker.SettingChanged += _ => refreshBPMLabel();
refreshBPMLabel();
} }
private InfoLabel[] getRulesetInfoLabels() private InfoLabel[] getRulesetInfoLabels()
@ -350,7 +371,7 @@ namespace osu.Game.Screens.Select
return Array.Empty<InfoLabel>(); return Array.Empty<InfoLabel>();
} }
private void refreshBPMLabel(IReadOnlyList<Mod> mods) private void refreshBPMLabel()
{ {
var b = beatmap.Beatmap; var b = beatmap.Beatmap;
if (b == null) if (b == null)
@ -397,38 +418,6 @@ namespace osu.Game.Screens.Select
}; };
} }
private void updateDifficulty(ValueChangedEvent<StarDifficulty?> valueChanged)
{
var difficulty = valueChanged.NewValue ?? new StarDifficulty();
if (starRatingContainer.Children.Count > 0)
{
starRatingContainer.Child.FadeOut(250);
starRatingContainer.Child.Expire();
}
starRatingContainer.Child = difficulty.Stars > 0 ? new StarRatingDisplay(difficulty) : Empty();
if (difficultyColourBarContainer.Children.Count > 0)
{
difficultyColourBarContainer.Child.Expire();
}
difficultyColourBarContainer.Child = new DifficultyColourBar(difficulty)
{
RelativeSizeAxes = Axes.Y,
Width = 20,
};
}
private void refreshModInformation(ValueChangedEvent<IReadOnlyList<Mod>> modsChangedEvent)
{
settingChangeTracker?.Dispose();
settingChangeTracker = new ModSettingChangeTracker(modsChangedEvent.NewValue);
settingChangeTracker.SettingChanged += _ => refreshBPMLabel(modsChangedEvent.NewValue);
refreshBPMLabel(modsChangedEvent.NewValue);
}
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
@ -536,13 +525,17 @@ namespace osu.Game.Screens.Select
{ {
private readonly WorkingBeatmap beatmap; private readonly WorkingBeatmap beatmap;
private readonly RulesetInfo ruleset; private readonly RulesetInfo ruleset;
private readonly StarDifficulty starDifficulty;
private readonly IReadOnlyList<Mod> mods;
internal WedgeInfoText Info; internal WedgeInfoText Info;
public BeatmapInfoWedgeContainer(WorkingBeatmap beatmap, RulesetInfo ruleset) public BeatmapInfoWedgeContainer(WorkingBeatmap beatmap, RulesetInfo ruleset, IReadOnlyList<Mod> mods, StarDifficulty difficulty)
{ {
this.beatmap = beatmap; this.beatmap = beatmap;
this.ruleset = ruleset; this.ruleset = ruleset;
this.mods = mods;
starDifficulty = difficulty;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -553,7 +546,7 @@ namespace osu.Game.Screens.Select
Children = new Drawable[] Children = new Drawable[]
{ {
new BeatmapInfoWedgeBackground(beatmap), new BeatmapInfoWedgeBackground(beatmap),
Info = new WedgeInfoText(beatmap, ruleset), Info = new WedgeInfoText(beatmap, ruleset, mods, starDifficulty),
}; };
} }
} }