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Add drawable spinner ticks implementation
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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Replays
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/// </summary>
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protected static readonly Vector2 SPINNER_CENTRE = OsuPlayfield.BASE_SIZE / 2;
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protected const float SPIN_RADIUS = 50;
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public const float SPIN_RADIUS = 50;
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/// <summary>
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/// The time in ms between each ReplayFrame.
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