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Show a loading spinner on multiplayer lounge loads
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@ -93,6 +93,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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remove => throw new NotImplementedException();
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}
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public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
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public IBindableList<Room> Rooms { get; } = new BindableList<Room>();
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public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
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