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Fix CI issues (pass #2)
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@ -20,24 +20,20 @@ namespace osu.Desktop.VisualTests.Tests
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internal class TestCasePlayer : TestCase
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{
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protected Player Player;
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private BeatmapDatabase db;
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private RulesetDatabase rulesets;
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public override string Description => @"Showing everything to play the game.";
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[BackgroundDependencyLoader]
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private void load(BeatmapDatabase db, RulesetDatabase rulesets)
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private void load(RulesetDatabase rulesets)
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{
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this.rulesets = rulesets;
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this.db = db;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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WorkingBeatmap beatmap = null;
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var objects = new List<HitObject>();
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int time = 1500;
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@ -70,7 +66,7 @@ namespace osu.Desktop.VisualTests.Tests
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}
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};
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beatmap = new TestWorkingBeatmap(b);
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WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
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Add(new Box
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{
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