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Add (temporary) transitions to songselect and player.
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@ -61,7 +61,6 @@ namespace osu.Game.Screens.Select
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(beatmapInfoContainer = new BufferedContainer
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{
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Depth = newDepth,
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PixelSnapping = true,
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CacheDrawnFrameBuffer = true,
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Shear = -Shear,
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RelativeSizeAxes = Axes.Both,
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