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Change NonGameplayAdjustments
to GameplayAdjustments
and convert TrueGameplayRate
to extension method
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@ -9,12 +9,6 @@ namespace osu.Game.Screens.Play
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{
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public interface IGameplayClock : IFrameBasedClock
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{
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/// <summary>
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/// The rate of gameplay when playback is at 100%.
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/// This excludes any seeking / user adjustments.
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/// </summary>
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double TrueGameplayRate { get; }
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/// <summary>
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/// The time from which the clock should start. Will be seeked to on calling <see cref="GameplayClockContainer.Reset"/>.
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/// </summary>
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@ -27,7 +21,7 @@ namespace osu.Game.Screens.Play
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/// <summary>
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/// All adjustments applied to this clock which don't come from gameplay or mods.
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/// </summary>
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IEnumerable<double> NonGameplayAdjustments { get; }
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IEnumerable<double> GameplayAdjustments { get; }
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IBindable<bool> IsPaused { get; }
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}
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