Merge branch 'master' into no-more-difficulty-control-points-info

This commit is contained in:
smoogipoo
2021-10-08 18:41:17 +09:00
334 changed files with 5475 additions and 2428 deletions

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@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Objects
/// <param name="controlPointInfo">The control points.</param>
/// <param name="difficulty">The difficulty settings to use.</param>
/// <param name="cancellationToken">The cancellation token.</param>
public void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty, CancellationToken cancellationToken = default)
public void ApplyDefaults(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty, CancellationToken cancellationToken = default)
{
var legacyInfo = controlPointInfo as LegacyControlPointInfo;
@ -154,7 +154,7 @@ namespace osu.Game.Rulesets.Objects
DefaultsApplied?.Invoke(this);
}
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
{
Kiai = controlPointInfo.EffectPointAt(StartTime + control_point_leniency).KiaiMode;