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Fix incorrect path position being used for old stacking algorithm
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@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[TestCase("slider-ticks")]
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[TestCase("repeat-slider")]
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[TestCase("uneven-repeat-slider")]
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[TestCase("old-stacking")]
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public void Test(string name) => base.Test(name);
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protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
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