Clean up head/tail setting in various DHOs

This commit is contained in:
smoogipoo
2019-10-17 14:02:23 +09:00
parent f429a8f7c2
commit bc41eb176e
2 changed files with 9 additions and 9 deletions

View File

@ -20,8 +20,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableSlider : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
{
public DrawableSliderHead HeadCircle { get; private set; }
public DrawableSliderTail TailCircle { get; private set; }
public DrawableSliderHead HeadCircle => headContainer.Child;
public DrawableSliderTail TailCircle => tailContainer.Child;
public readonly SnakingSliderBody Body;
public readonly SliderBall Ball;
@ -100,11 +100,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
switch (hitObject)
{
case DrawableSliderHead head:
headContainer.Child = HeadCircle = head;
headContainer.Child = head;
break;
case DrawableSliderTail tail:
tailContainer.Child = TailCircle = tail;
tailContainer.Child = tail;
break;
case DrawableSliderTick tick: