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Initial support code for beatmap loading
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@ -10,11 +10,12 @@ namespace osu.Game.Beatmaps
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{
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public class Beatmap
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{
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public int BeatmapID;
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public List<HitObject> HitObjects;
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public List<ControlPoint> ControlPoints;
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public string Difficulty;
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public User Creator;
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public string Version;
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public Metadata Metadata;
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}
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}
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