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Update with framework bindable changes
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@ -101,10 +101,10 @@ namespace osu.Game.Overlays
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},
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};
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header.Picker.Beatmap.ValueChanged += b =>
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header.Picker.Beatmap.ValueChanged += e =>
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{
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info.Beatmap = b;
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scores.Beatmap = b;
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info.Beatmap = e.NewValue;
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scores.Beatmap = e.NewValue;
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};
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}
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