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Update with framework bindable changes
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@ -110,7 +110,7 @@ namespace osu.Game.Overlays.Chat.Tabs
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if (tab == SelectedTab && totalTabs > 1)
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// Select the tab after tab-to-be-removed's index, or the tab before if current == last
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SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]);
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else if (totalTabs == 1 && !selectorTab.Active)
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else if (totalTabs == 1 && !selectorTab.Active.Value)
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// Open channel selection overlay if all channel tabs will be closed after removing this tab
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SelectTab(selectorTab);
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