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Update with framework bindable changes
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@ -239,6 +239,6 @@ namespace osu.Game.Overlays.Direct
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updateStatusContainer();
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}
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private void updateStatusContainer() => statusContainer.FadeTo(IsHovered || PreviewPlaying ? 0 : 1, 120, Easing.InOutQuint);
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private void updateStatusContainer() => statusContainer.FadeTo(IsHovered || PreviewPlaying.Value ? 0 : 1, 120, Easing.InOutQuint);
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}
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}
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