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Update with framework bindable changes
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@ -80,7 +80,7 @@ namespace osu.Game.Overlays
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private ScheduledDelegate notificationsEnabler;
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private void updateProcessingMode()
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{
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bool enabled = OverlayActivationMode == OverlayActivation.All || State == Visibility.Visible;
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bool enabled = OverlayActivationMode.Value == OverlayActivation.All || State == Visibility.Visible;
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notificationsEnabler?.Cancel();
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