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Update with framework bindable changes
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@ -34,8 +34,8 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
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};
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configLatencyMode = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode);
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configLatencyMode.BindValueChanged(v => latencyMode.Value = (LatencyMode)v, true);
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latencyMode.BindValueChanged(v => configLatencyMode.Value = (GCLatencyMode)v);
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configLatencyMode.BindValueChanged(e => latencyMode.Value = (LatencyMode)e.NewValue, true);
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latencyMode.BindValueChanged(e => configLatencyMode.Value = (GCLatencyMode)e.NewValue);
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}
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private enum LatencyMode
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