Update with framework bindable changes

This commit is contained in:
smoogipoo
2019-02-21 18:56:34 +09:00
parent d637b184e4
commit bca347427f
195 changed files with 567 additions and 555 deletions

View File

@ -115,11 +115,11 @@ namespace osu.Game.Overlays.Toolbar
Size = new Vector2(modeButtons.DrawSize.X, 1);
}
private void rulesetChanged(RulesetInfo ruleset)
private void rulesetChanged(ValueChangedEvent<RulesetInfo> e)
{
foreach (ToolbarRulesetButton m in modeButtons.Children.Cast<ToolbarRulesetButton>())
{
bool isActive = m.Ruleset.ID == ruleset.ID;
bool isActive = m.Ruleset.ID == e.NewValue.ID;
m.Active = isActive;
if (isActive)
activeButton = m;