Update with framework bindable changes

This commit is contained in:
smoogipoo
2019-02-21 18:56:34 +09:00
parent d637b184e4
commit bca347427f
195 changed files with 567 additions and 555 deletions

View File

@ -124,14 +124,14 @@ namespace osu.Game.Rulesets.Objects.Drawables
{
base.LoadComplete();
State.ValueChanged += state =>
State.ValueChanged += e =>
{
UpdateState(state);
UpdateState(e.NewValue);
// apply any custom state overrides
ApplyCustomUpdateState?.Invoke(this, state);
ApplyCustomUpdateState?.Invoke(this, e.NewValue);
if (State == ArmedState.Hit)
if (e.NewValue == ArmedState.Hit)
PlaySamples();
};