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Update with framework bindable changes
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@ -25,7 +25,7 @@ namespace osu.Game.Screens.Multi.Components
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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status.BindValueChanged(s => this.FadeColour(s.GetAppropriateColour(colours), transitionDuration), true);
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status.BindValueChanged(e => this.FadeColour(e.NewValue.GetAppropriateColour(colours), transitionDuration), true);
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}
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}
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}
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