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Update with framework bindable changes
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@ -92,10 +92,10 @@ namespace osu.Game.Screens.Multi.Match.Components
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},
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};
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CurrentItem.BindValueChanged(item =>
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CurrentItem.BindValueChanged(e =>
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{
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viewBeatmapButton.Beatmap.Value = item?.Beatmap;
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readyButton.Beatmap.Value = item?.Beatmap;
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viewBeatmapButton.Beatmap.Value = e.NewValue?.Beatmap;
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readyButton.Beatmap.Value = e.NewValue?.Beatmap;
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}, true);
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hostInfo.Host.BindTo(Host);
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