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Update with framework bindable changes
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@ -65,10 +65,10 @@ namespace osu.Game.Screens.Play.HUD
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}
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};
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Current.ValueChanged += mods =>
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Current.ValueChanged += e =>
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{
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iconsContainer.Clear();
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foreach (Mod mod in mods)
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foreach (Mod mod in e.NewValue)
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{
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iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) });
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}
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