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Update with framework bindable changes
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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@ -75,11 +76,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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AddNested(Tail);
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}
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protected override void OnDirectionChanged(ScrollingDirection direction)
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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{
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base.OnDirectionChanged(direction);
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base.OnDirectionChanged(e);
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bodyPiece.Anchor = bodyPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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}
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public override Color4 AccentColour
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@ -41,9 +41,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected override bool ShouldBeAlive => AlwaysAlive || base.ShouldBeAlive;
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protected virtual void OnDirectionChanged(ScrollingDirection direction)
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protected virtual void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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{
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Anchor = Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.Color4Extensions;
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using osuTK.Graphics;
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using osu.Framework.Graphics;
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@ -31,11 +32,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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InternalChild = headPiece = new NotePiece();
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}
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protected override void OnDirectionChanged(ScrollingDirection direction)
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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{
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base.OnDirectionChanged(direction);
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base.OnDirectionChanged(e);
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headPiece.Anchor = headPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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}
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public override Color4 AccentColour
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@ -49,9 +49,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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private void load(IScrollingInfo scrollingInfo)
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{
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(direction =>
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direction.BindValueChanged(e =>
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{
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colouredBox.Anchor = colouredBox.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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colouredBox.Anchor = colouredBox.Origin = direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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}, true);
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}
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