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Update with framework bindable changes
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@ -64,11 +64,11 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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};
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(direction =>
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direction.BindValueChanged(e =>
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{
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gradient.Colour = ColourInfo.GradientVertical(
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direction == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0),
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direction == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black);
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direction.Value == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0),
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direction.Value == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black);
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}, true);
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}
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