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Update with framework bindable changes
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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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public virtual Vector2 Position
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{
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get => PositionBindable;
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get => PositionBindable.Value;
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set => PositionBindable.Value = value;
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}
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@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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public int StackHeight
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{
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get => StackHeightBindable;
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get => StackHeightBindable.Value;
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set => StackHeightBindable.Value = value;
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}
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@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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public float Scale
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{
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get => ScaleBindable;
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get => ScaleBindable.Value;
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set => ScaleBindable.Value = value;
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}
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