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Update with framework bindable changes
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@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual
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AddStep("show", () =>
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{
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infoWedge.State = Visibility.Visible;
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infoWedge.Beatmap = Beatmap;
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infoWedge.Beatmap = Beatmap.Value;
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});
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// select part is redundant, but wait for load isn't
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