diff --git a/osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs b/osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs index 6f93d50ff1..21f1aa603a 100644 --- a/osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs +++ b/osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs @@ -8,7 +8,6 @@ using osu.Desktop.Tests.Beatmaps; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Testing; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Beatmaps; @@ -23,7 +22,7 @@ namespace osu.Desktop.Tests.Visual /// /// The most minimal implementation of a playfield with scrolling hit objects. /// - public class TestCaseScrollingPlayfield : TestCase + public class TestCaseScrollingPlayfield : OsuTestCase { public TestCaseScrollingPlayfield() {