Implement initial slider placement (linear)

This commit is contained in:
smoogipoo
2018-10-04 13:44:49 +09:00
parent 38ce8f8af1
commit bd915e8dca
5 changed files with 151 additions and 1 deletions

View File

@ -27,9 +27,10 @@ namespace osu.Game.Rulesets.Osu.Edit
protected override RulesetContainer<OsuHitObject> CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
=> new OsuEditRulesetContainer(ruleset, beatmap);
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new[]
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
{
new HitCircleCompositionTool(),
new SliderCompositionTool(),
};
protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };