Merge branch 'master' into player-reduced-parallax

This commit is contained in:
Dean Herbert
2018-02-28 23:15:25 +09:00
committed by GitHub
9 changed files with 49 additions and 19 deletions

View File

@ -8,6 +8,7 @@ using OpenTK;
using osu.Framework.Allocation;
using osu.Game.Configuration;
using osu.Framework.Configuration;
using osu.Framework.MathUtils;
namespace osu.Game.Graphics.Containers
{
@ -63,8 +64,9 @@ namespace osu.Game.Graphics.Containers
if (parallaxEnabled)
{
Vector2 offset = input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2;
content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, Easing.OutQuint);
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2) * ParallaxAmount;
content.Position = Interpolation.ValueAt(Clock.ElapsedFrameTime, content.Position, offset, 0, 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}