From bdab545ca44779bc080d868f064e3f67306f15f0 Mon Sep 17 00:00:00 2001 From: DrabWeb Date: Mon, 22 May 2017 03:15:22 -0300 Subject: [PATCH] Use BeatmapBackgroundSprite --- osu.Game/Overlays/Direct/DirectPanel.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Direct/DirectPanel.cs b/osu.Game/Overlays/Direct/DirectPanel.cs index 9aae719d5c..8a56cf392e 100644 --- a/osu.Game/Overlays/Direct/DirectPanel.cs +++ b/osu.Game/Overlays/Direct/DirectPanel.cs @@ -36,10 +36,9 @@ namespace osu.Game.Overlays.Direct protected Drawable GetBackground(TextureStore textures) { - return new AsyncLoadWrapper(new Sprite + return new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null)) { FillMode = FillMode.Fill, - Texture = new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null).Background, OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out), }) { RelativeSizeAxes = Axes.Both }; }