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Merge branch 'master' into editor-hitobject-overlays
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@ -46,13 +46,13 @@ namespace osu.Game.Tests.Visual
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new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f },
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new Slider
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{
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Position = new Vector2(128, 256),
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ControlPoints = new List<Vector2>
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{
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new Vector2(128, 256),
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new Vector2(344, 256),
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Vector2.Zero,
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new Vector2(216, 0),
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},
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Distance = 400,
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Position = new Vector2(128, 256),
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Velocity = 1,
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TickDistance = 100,
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Scale = 0.5f,
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