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Make hitobject pieces able to update dynamically
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@ -14,7 +14,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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{
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public class PathControlPointPiece : CompositeDrawable
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public class PathControlPointPiece : BlueprintPiece<Slider>
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{
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private readonly Slider slider;
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private readonly int index;
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