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Update existing drawables to use UpdateableBeatmapSetCover.
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@ -24,19 +24,13 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
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this.playCount = playCount;
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}
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protected override Drawable CreateLeftVisual() => new DelayedLoadWrapper(new BeatmapSetCover(beatmap.BeatmapSet, BeatmapSetCoverType.List)
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protected override Drawable CreateLeftVisual() => new UpdateableBeatmapSetCover
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fit,
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RelativeSizeAxes = Axes.Both,
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OnLoadComplete = d => d.FadeInFromZero(500, Easing.OutQuint)
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})
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.None,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(80, 50),
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BeatmapSet = beatmap.BeatmapSet,
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CoverType = BeatmapSetCoverType.List,
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};
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[BackgroundDependencyLoader(true)]
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