diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 64d5aa6ef7..985eb32cca 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -583,6 +583,8 @@ namespace osu.Game.Screens.Play /// The destination time to seek to. public void Seek(double time) => GameplayClockContainer.Seek(time); + private ScheduledDelegate frameStablePlaybackResetDelegate; + /// /// Seeks to a specific time in gameplay, bypassing frame stability. /// @@ -592,13 +594,16 @@ namespace osu.Game.Screens.Play /// The destination time to seek to. public void NonFrameStableSeek(double time) { + if (frameStablePlaybackResetDelegate?.Cancelled == false && !frameStablePlaybackResetDelegate.Completed) + frameStablePlaybackResetDelegate.RunTask(); + bool wasFrameStable = DrawableRuleset.FrameStablePlayback; DrawableRuleset.FrameStablePlayback = false; Seek(time); // Delay resetting frame-stable playback for one frame to give the FrameStabilityContainer a chance to seek. - ScheduleAfterChildren(() => DrawableRuleset.FrameStablePlayback = wasFrameStable); + frameStablePlaybackResetDelegate = ScheduleAfterChildren(() => DrawableRuleset.FrameStablePlayback = wasFrameStable); } /// @@ -931,11 +936,10 @@ namespace osu.Game.Screens.Play /// Creates the player's . /// /// The . - protected virtual Score CreateScore() => - new Score - { - ScoreInfo = new ScoreInfo { User = api.LocalUser.Value }, - }; + protected virtual Score CreateScore() => new Score + { + ScoreInfo = new ScoreInfo { User = api.LocalUser.Value }, + }; /// /// Imports the player's to the local database.