Fix localisation use cases not falling back to default(LocalisableString)

Previously such use cases have been returning `null` values just fine since `GetLocalisableString` was returning `LocalisableFormattableString`, and these null values were wrapped in `LocalisableString`s implicitly, therefore not requiring an explicit fallback string and `null` doesn't break anything.
This commit is contained in:
Salman Ahmed
2022-04-28 11:19:30 +03:00
parent c8665dc93b
commit be2d616e34
4 changed files with 5 additions and 4 deletions

View File

@ -5,6 +5,7 @@ using System.Collections.Generic;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Users;
@ -24,7 +25,7 @@ namespace osu.Game.Overlays.Rankings.Tables
protected override Drawable[] CreateUniqueContent(UserStatistics item) => new Drawable[]
{
new RowText { Text = item.PP?.ToLocalisableString(@"N0"), }
new RowText { Text = item.PP?.ToLocalisableString(@"N0") ?? default(LocalisableString), }
};
}
}