Adjust with latest rebalancings

This commit is contained in:
smoogipoo
2018-12-21 22:52:27 +09:00
parent 5bd16f9a7c
commit be476c58d7
2 changed files with 8 additions and 2 deletions

View File

@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
float scalingFactor = normalized_radius / (float)BaseObject.Radius;
if (BaseObject.Radius < 30)
{
float smallCircleBonus = Math.Min(30 - (float)BaseObject.Radius, 5) / 30;
float smallCircleBonus = Math.Min(30 - (float)BaseObject.Radius, 5) / 50;
scalingFactor *= 1 + smallCircleBonus;
}