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Fix tests not working if main or audio volume is zero
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@ -143,6 +143,17 @@ namespace osu.Game.Tests.Visual.Components
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PreviewTrack track = null;
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PreviewTrack track = null;
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TestTrackOwner owner = null;
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TestTrackOwner owner = null;
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AddStep("ensure volume not zero", () =>
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{
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if (audio.Volume.Value == 0)
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audio.Volume.Value = 1;
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if (audio.VolumeTrack.Value == 0)
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audio.VolumeTrack.Value = 1;
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});
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AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
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AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
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AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start track", () => track.Start());
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AddStep("start track", () => track.Start());
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