From be79ea1c10eacfe4e759e2fd2fcdeeaf92280c6c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 3 Apr 2023 18:14:58 +0900 Subject: [PATCH] Remove left/right click based placement in taiko editor and respect sample selection --- .../Edit/Blueprints/HitPlacementBlueprint.cs | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs b/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs index 0a1f5380b5..d47a50b94d 100644 --- a/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs @@ -35,20 +35,8 @@ namespace osu.Game.Rulesets.Taiko.Edit.Blueprints protected override bool OnMouseDown(MouseDownEvent e) { - switch (e.Button) - { - case MouseButton.Left: - HitObject.Type = HitType.Centre; - EndPlacement(true); - return true; - - case MouseButton.Right: - HitObject.Type = HitType.Rim; - EndPlacement(true); - return true; - } - - return false; + EndPlacement(true); + return true; } public override void UpdateTimeAndPosition(SnapResult result)