From beb04379f9a518c78802da385caa92f5f05c3670 Mon Sep 17 00:00:00 2001 From: OpenSauce04 Date: Mon, 27 Feb 2023 22:36:09 +0000 Subject: [PATCH] Inverted an if statement for code clarity --- .../Mods/TaikoInputBlockingMod.cs | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoInputBlockingMod.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoInputBlockingMod.cs index f437d53b93..16d885b5d5 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoInputBlockingMod.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoInputBlockingMod.cs @@ -67,14 +67,13 @@ namespace osu.Game.Rulesets.Taiko.Mods public void Update(Playfield playfield) { - if (nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime)) - { - if (LastAcceptedDonAction != null) - LastAcceptedDonAction = null; + if (!nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime)) return; - if (LastAcceptedKatAction != null) - LastAcceptedKatAction = null; - } + if (LastAcceptedDonAction != null) + LastAcceptedDonAction = null; + + if (LastAcceptedKatAction != null) + LastAcceptedKatAction = null; } protected abstract bool CheckValidNewAction(TaikoAction action);