Refactor skin configuration to be infinitely extensible

This commit is contained in:
Dean Herbert
2019-09-03 17:57:34 +09:00
parent 976f5020c0
commit bebc3309ce
28 changed files with 214 additions and 107 deletions

View File

@ -12,8 +12,6 @@ namespace osu.Game.Skinning
{
public DefaultSkinConfiguration()
{
HitCircleFont = "default";
ComboColours.AddRange(new[]
{
new Color4(17, 136, 170, 255),
@ -21,8 +19,6 @@ namespace osu.Game.Skinning
new Color4(204, 102, 0, 255),
new Color4(121, 9, 13, 255)
});
CursorExpand = true;
}
}
}