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Refactor skin configuration to be infinitely extensible
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@ -12,8 +12,6 @@ namespace osu.Game.Skinning
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{
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public DefaultSkinConfiguration()
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{
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HitCircleFont = "default";
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ComboColours.AddRange(new[]
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{
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new Color4(17, 136, 170, 255),
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@ -21,8 +19,6 @@ namespace osu.Game.Skinning
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new Color4(204, 102, 0, 255),
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new Color4(121, 9, 13, 255)
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});
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CursorExpand = true;
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}
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}
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}
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