Refactor skin configuration to be infinitely extensible

This commit is contained in:
Dean Herbert
2019-09-03 17:57:34 +09:00
parent 976f5020c0
commit bebc3309ce
28 changed files with 214 additions and 107 deletions

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
namespace osu.Game.Skinning
{
public class SkinConfigManager<T> : ConfigManager<T> where T : struct
{
protected override void PerformLoad()
{
}
protected override bool PerformSave() => false;
}
}