Refactor skin configuration to be infinitely extensible

This commit is contained in:
Dean Herbert
2019-09-03 17:57:34 +09:00
parent 976f5020c0
commit bebc3309ce
28 changed files with 214 additions and 107 deletions

View File

@ -18,14 +18,6 @@ namespace osu.Game.Skinning
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
public string HitCircleFont { get; set; }
public int HitCircleOverlap { get; set; }
public float? SliderBorderSize { get; set; }
public float? SliderPathRadius { get; set; }
public bool? CursorExpand { get; set; }
public readonly Dictionary<string, string> ConfigDictionary = new Dictionary<string, string>();
}
}