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Use OnlineID
instead of legacy IDs for equality and lookups
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@ -54,7 +54,7 @@ namespace osu.Game.Screens.Play
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private void userSentFrames(int userId, FrameDataBundle bundle)
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{
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if (userId != score.ScoreInfo.User.Id)
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if (userId != score.ScoreInfo.User.OnlineID)
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return;
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if (!LoadedBeatmapSuccessfully)
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