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Merge branch 'master' into multiplayer-local-beatmap-query
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@ -8,7 +8,7 @@ using osu.Game.Rulesets;
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namespace osu.Game.Online.API.Requests
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{
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public class GetUserScoresRequest : PaginatedAPIRequest<List<APIScoreInfo>>
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public class GetUserScoresRequest : PaginatedAPIRequest<List<APIScore>>
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{
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private readonly long userId;
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private readonly ScoreType type;
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@ -13,10 +13,11 @@ using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Scoring.Legacy;
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using osu.Game.Users;
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namespace osu.Game.Online.API.Requests.Responses
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{
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public class APIScoreInfo : IScoreInfo
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public class APIScore : IScoreInfo
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{
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[JsonProperty(@"score")]
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public long TotalScore { get; set; }
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@ -101,7 +102,7 @@ namespace osu.Game.Online.API.Requests.Responses
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BeatmapInfo = beatmap,
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User = User,
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Accuracy = Accuracy,
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OnlineScoreID = OnlineID,
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OnlineID = OnlineID,
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Date = Date,
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PP = PP,
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RulesetID = RulesetID,
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@ -150,6 +151,11 @@ namespace osu.Game.Online.API.Requests.Responses
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public IRulesetInfo Ruleset => new RulesetInfo { OnlineID = RulesetID };
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IEnumerable<INamedFileUsage> IHasNamedFiles.Files => throw new NotImplementedException();
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#region Implementation of IScoreInfo
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IBeatmapInfo IScoreInfo.Beatmap => Beatmap;
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IUser IScoreInfo.User => User;
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#endregion
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}
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}
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@ -14,7 +14,7 @@ namespace osu.Game.Online.API.Requests.Responses
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public int? Position;
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[JsonProperty(@"score")]
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public APIScoreInfo Score;
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public APIScore Score;
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public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo beatmap = null)
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{
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@ -9,7 +9,7 @@ namespace osu.Game.Online.API.Requests.Responses
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public class APIScoresCollection
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{
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[JsonProperty(@"scores")]
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public List<APIScoreInfo> Scores;
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public List<APIScore> Scores;
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[JsonProperty(@"userScore")]
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public APIScoreWithPosition UserScore;
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@ -111,7 +111,7 @@ namespace osu.Game.Online.Leaderboards
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = user.Id == api.LocalUser.Value.Id && allowHighlight ? colour.Green : Color4.Black,
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Colour = user.OnlineID == api.LocalUser.Value.Id && allowHighlight ? colour.Green : Color4.Black,
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Alpha = background_alpha,
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},
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},
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@ -69,7 +69,7 @@ namespace osu.Game.Online.Rooms
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var scoreInfo = new ScoreInfo
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{
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OnlineScoreID = ID,
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OnlineID = ID,
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TotalScore = TotalScore,
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MaxCombo = MaxCombo,
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BeatmapInfo = beatmap,
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@ -3,6 +3,7 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Game.Extensions;
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using osu.Game.Online.API;
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using osu.Game.Scoring;
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@ -35,7 +36,7 @@ namespace osu.Game.Online
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var scoreInfo = new ScoreInfo
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{
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ID = TrackedItem.ID,
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OnlineScoreID = TrackedItem.OnlineScoreID
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OnlineID = TrackedItem.OnlineID
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};
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if (Manager.IsAvailableLocally(scoreInfo))
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@ -113,7 +114,7 @@ namespace osu.Game.Online
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UpdateState(DownloadState.NotDownloaded);
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});
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private bool checkEquality(IScoreInfo x, IScoreInfo y) => x.OnlineID == y.OnlineID;
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private bool checkEquality(IScoreInfo x, IScoreInfo y) => x.MatchesOnlineID(y);
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#region Disposal
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@ -16,7 +16,7 @@ namespace osu.Game.Online.Solo
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{
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/// <summary>
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/// A class specifically for sending scores to the API during score submission.
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/// This is used instead of <see cref="APIScoreInfo"/> due to marginally different serialisation naming requirements.
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/// This is used instead of <see cref="APIScore"/> due to marginally different serialisation naming requirements.
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/// </summary>
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[Serializable]
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public class SubmittableScore
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