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Cleanups
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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Scoring
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protected readonly Beatmap<TObject> Beatmap;
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protected readonly Score Score;
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public PerformanceCalculator(Ruleset ruleset, Beatmap beatmap, Score score)
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protected PerformanceCalculator(Ruleset ruleset, Beatmap beatmap, Score score)
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{
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Beatmap = CreateBeatmapConverter().Convert(beatmap);
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Score = score;
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