Add top-level osu! hitobject pooling

This commit is contained in:
smoogipoo
2020-11-11 00:22:06 +09:00
parent 39d37c4779
commit bf72961959
6 changed files with 108 additions and 42 deletions

View File

@ -31,6 +31,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private Container scaleContainer;
private InputManager inputManager;
public DrawableHitCircle()
: this(null)
{
}
public DrawableHitCircle([CanBeNull] HitCircle h = null)
: base(h)
{