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Standardise naming
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@ -21,6 +21,6 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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public float Y => Position.Y;
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protected override HitWindows CreateHitWindows() => new ConvertOsuHitWindows();
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protected override HitWindows CreateHitWindows() => new ConvertHitWindows();
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}
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}
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