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https://github.com/osukey/osukey.git
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Apply input method signature refactorings
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@ -262,10 +262,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
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return base.OnMouseDown(e);
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}
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protected override bool OnMouseUp(MouseUpEvent e)
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protected override void OnMouseUp(MouseUpEvent e)
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{
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marker.Active = false;
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return base.OnMouseUp(e);
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base.OnMouseUp(e);
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}
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protected override bool OnClick(ClickEvent e)
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@ -274,10 +274,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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return true;
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}
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protected override bool OnDrag(DragEvent e)
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protected override void OnDrag(DragEvent e)
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{
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handleMouseInput(e.ScreenSpaceMousePosition);
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return true;
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}
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private void handleMouseInput(Vector2 screenSpaceMousePosition)
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