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Apply input method signature refactorings
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@ -54,10 +54,10 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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return true;
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}
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protected override bool OnMouseUp(MouseUpEvent e)
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protected override void OnMouseUp(MouseUpEvent e)
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{
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EndPlacement();
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return base.OnMouseUp(e);
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base.OnMouseUp(e);
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}
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public override void UpdatePosition(Vector2 screenSpacePosition)
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@ -55,14 +55,12 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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return base.OnMouseDown(e);
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}
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protected override bool OnDrag(DragEvent e)
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protected override void OnDrag(DragEvent e)
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{
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var result = base.OnDrag(e);
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base.OnDrag(e);
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ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
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DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
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return result;
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}
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public override void Show()
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