mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into legacy-skin-default-fallback
This commit is contained in:
@ -489,5 +489,23 @@ namespace osu.Game.Tests.Chat
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Assert.AreEqual(result.Links[2].Url, "\uD83D\uDE00");
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Assert.AreEqual(result.Links[3].Url, "\uD83D\uDE20");
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}
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[Test]
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public void TestAbsoluteExternalLinks()
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{
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LinkDetails result = MessageFormatter.GetLinkDetails("https://google.com");
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Assert.AreEqual(LinkAction.External, result.Action);
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Assert.AreEqual("https://google.com", result.Argument);
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}
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[Test]
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public void TestRelativeExternalLinks()
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{
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LinkDetails result = MessageFormatter.GetLinkDetails("/relative");
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Assert.AreEqual(LinkAction.External, result.Action);
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Assert.AreEqual("/relative", result.Argument);
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}
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}
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}
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@ -92,6 +92,41 @@ namespace osu.Game.Tests.Gameplay
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AddAssert("Lifetime is correct", () => dho.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY && entry.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY);
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}
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[Test]
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public void TestDrawableLifetimeUpdateOnEntryLifetimeChange()
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{
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TestDrawableHitObject dho = null;
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TestLifetimeEntry entry = null;
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AddStep("Create DHO", () =>
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{
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dho = new TestDrawableHitObject(null);
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dho.Apply(entry = new TestLifetimeEntry(new HitObject()));
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Child = dho;
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});
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AddStep("Set entry lifetime", () =>
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{
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entry.LifetimeStart = 777;
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entry.LifetimeEnd = 888;
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});
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AddAssert("Drawable lifetime is updated", () => dho.LifetimeStart == 777 && dho.LifetimeEnd == 888);
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AddStep("KeepAlive = true", () => entry.KeepAlive = true);
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AddAssert("Drawable lifetime is updated", () => dho.LifetimeStart == double.MinValue && dho.LifetimeEnd == double.MaxValue);
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AddStep("Modify start time", () => entry.HitObject.StartTime = 100);
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AddAssert("Drawable lifetime is correct", () => dho.LifetimeStart == double.MinValue);
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AddStep("Set LifetimeStart", () => dho.LifetimeStart = 666);
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AddAssert("Lifetime change is blocked", () => dho.LifetimeStart == double.MinValue);
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AddStep("Set LifetimeEnd", () => dho.LifetimeEnd = 999);
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AddAssert("Lifetime change is blocked", () => dho.LifetimeEnd == double.MaxValue);
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AddStep("KeepAlive = false", () => entry.KeepAlive = false);
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AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
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}
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private class TestDrawableHitObject : DrawableHitObject
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{
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public const double INITIAL_LIFETIME_OFFSET = 100;
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@ -0,0 +1,33 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public abstract class SkinnableHUDComponentTestScene : SkinnableTestScene
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{
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protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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SetContents(skin =>
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{
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var implementation = skin != null
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? CreateLegacyImplementation()
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: CreateDefaultImplementation();
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implementation.Anchor = Anchor.Centre;
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implementation.Origin = Anchor.Centre;
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return implementation;
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});
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});
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protected abstract Drawable CreateDefaultImplementation();
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protected abstract Drawable CreateLegacyImplementation();
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}
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}
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@ -90,6 +90,20 @@ namespace osu.Game.Tests.Visual.Gameplay
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assertChildPosition(5);
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}
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[TestCase("pooled")]
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[TestCase("non-pooled")]
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public void TestLifetimeRecomputedWhenTimeRangeChanges(string pooled)
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{
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var beatmap = createBeatmap(_ => pooled == "pooled" ? new TestPooledHitObject() : new TestHitObject());
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beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
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createTest(beatmap);
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assertDead(3);
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AddStep("increase time range", () => drawableRuleset.TimeRange.Value = 3 * time_range);
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assertPosition(3, 1);
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}
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[Test]
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public void TestRelativeBeatLengthScaleSingleTimingPoint()
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{
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@ -29,8 +29,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("allow skin lookup", () => storyboard.UseSkinSprites = false);
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AddStep("create sprites", () => SetContents(
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() => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
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AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
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assertSpritesFromSkin(false);
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}
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@ -42,8 +41,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("allow skin lookup", () => storyboard.UseSkinSprites = true);
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AddStep("create sprites", () => SetContents(
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() => createSprite(lookup_name, Anchor.Centre, Vector2.Zero)));
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AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.Centre, Vector2.Zero)));
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assertSpritesFromSkin(true);
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}
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@ -14,7 +14,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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[Test]
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public void TestToggleEditor()
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{
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AddStep("show available components", () => SetContents(() => new SkinComponentToolbox(300)
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AddStep("show available components", () => SetContents(_ => new SkinComponentToolbox(300)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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AddStep("create editor overlay", () =>
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{
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SetContents(() =>
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SetContents(_ =>
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{
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var ruleset = new OsuRuleset();
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var mods = new[] { ruleset.GetAutoplayMod() };
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@ -3,26 +3,26 @@
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneSkinnableAccuracyCounter : SkinnableTestScene
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public class TestSceneSkinnableAccuracyCounter : SkinnableHUDComponentTestScene
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{
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protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
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[Cached]
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private ScoreProcessor scoreProcessor = new ScoreProcessor();
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protected override Drawable CreateDefaultImplementation() => new DefaultAccuracyCounter();
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protected override Drawable CreateLegacyImplementation() => new LegacyAccuracyCounter();
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Set initial accuracy", () => scoreProcessor.Accuracy.Value = 1);
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AddStep("Create accuracy counters", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter))));
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}
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[Test]
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@ -3,26 +3,19 @@
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using osu.Game.Screens.Play.HUD;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneComboCounter : SkinnableTestScene
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public class TestSceneSkinnableComboCounter : SkinnableHUDComponentTestScene
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{
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protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
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[Cached]
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private ScoreProcessor scoreProcessor = new ScoreProcessor();
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Create combo counters", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.ComboCounter))));
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}
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protected override Drawable CreateDefaultImplementation() => new DefaultComboCounter();
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protected override Drawable CreateLegacyImplementation() => new LegacyComboCounter();
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[Test]
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public void TestComboCounterIncrementing()
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@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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AddStep("create overlay", () =>
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{
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SetContents(() =>
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SetContents(_ =>
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{
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hudOverlay = new HUDOverlay(null, Array.Empty<Mod>());
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@ -3,28 +3,28 @@
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneSkinnableHealthDisplay : SkinnableTestScene
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public class TestSceneSkinnableHealthDisplay : SkinnableHUDComponentTestScene
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{
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protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
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[Cached(typeof(HealthProcessor))]
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private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
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protected override Drawable CreateDefaultImplementation() => new DefaultHealthDisplay();
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protected override Drawable CreateLegacyImplementation() => new LegacyHealthDisplay();
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Create health displays", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.HealthDisplay))));
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AddStep(@"Reset all", delegate
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{
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healthProcessor.Health.Value = 1;
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@ -3,26 +3,20 @@
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneSkinnableScoreCounter : SkinnableTestScene
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public class TestSceneSkinnableScoreCounter : SkinnableHUDComponentTestScene
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{
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protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
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[Cached]
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private ScoreProcessor scoreProcessor = new ScoreProcessor();
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Create score counters", () => SetContents(() => new SkinnableDrawable(new HUDSkinComponent(HUDSkinComponents.ScoreCounter))));
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}
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protected override Drawable CreateDefaultImplementation() => new DefaultScoreCounter();
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protected override Drawable CreateLegacyImplementation() => new LegacyScoreCounter();
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[Test]
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public void TestScoreCounterIncrementing()
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@ -3,7 +3,7 @@
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<ItemGroup Label="Package References">
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="DeepEqual" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
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<PackageReference Include="NUnit" Version="3.13.2" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
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<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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